Developing an agent is not actually difficult; the real challenge lies in how to acquire users. Most projects hit a wall at this stage. However, some teams are changing this situation—they integrate the distribution mechanism directly into the product itself, so user growth is no longer a marketing afterthought. Studio is making such an attempt by incorporating distribution considerations from the product design phase. This is the right approach to respond to the market.
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GoldDiggerDuck
· 12h ago
This is the right way, otherwise no matter how awesome the product is, no one will use it.
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GreenCandleCollector
· 12h ago
The selling points sound good, but how many can actually be achieved? Most are just talk.
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LiquidityWitch
· 12h ago
yo this is exactly the forbidden strat nobody talks about... embedding distribution into the product grimoire itself rather than trying to summon users afterwards lmao. studio's basically brewing alpha at the design stage, that's some real transmutation energy right there
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AirdropHunterWang
· 12h ago
Anyone can be an agent, but the bottleneck remains a long-standing issue—how to get people to use it. The Studio approach indeed has some potential.
Developing an agent is not actually difficult; the real challenge lies in how to acquire users. Most projects hit a wall at this stage. However, some teams are changing this situation—they integrate the distribution mechanism directly into the product itself, so user growth is no longer a marketing afterthought. Studio is making such an attempt by incorporating distribution considerations from the product design phase. This is the right approach to respond to the market.